Beyond the realm of sticks and guns of various shapes and sizes, Cast Weapons are tools that require specialized knowledge or talent to operate and offer more practical utility than traditional weapons. Additionally, Cast Weapons have multiple applications and uses outside of dealing direct Damage to a Target in Combat.

A Character's Cast Attack Bonus is the sum of the Character's Focus Attribute and any Equipment Bonuses earned through Training. It can be further adjusted by Perks, Heroic Actions, or Class Features. When Attacking with a Cast Weapon, the Player will Roll a 1D10, add the result to their Cast Attack Bonus, and weigh that against Target's Physical and Force Armor. If the Attack exceeds the appropriate Armor, it is a success. A Character's Cast Damage Bonus is the sum of any Equipment Bonuses earned through Training and can be further adjusted by Perks, Heroic Actions, or Class Features. On a successful Cast Weapon Attack, the Target suffers the Attacker's Cast Weapon Damage plus their Cast Damage Bonus against their current Hit Points.

Refer to the Cast Weapon Breakdown for an overview of the different Cast Weapons.

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